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Copy pathWindowsScriptEngine.Debug.cs
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235 lines (187 loc) · 7.35 KB
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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using Microsoft.ClearScript.Util;
namespace Microsoft.ClearScript.Windows
{
public abstract partial class WindowsScriptEngine
{
#region Nested type: DebugDocument
private class DebugDocument : IDebugDocumentInfo, IDebugDocumentProvider, IDebugDocument, IDebugDocumentText
{
private readonly WindowsScriptEngine engine;
private readonly UIntPtr sourceContext;
private readonly string name;
private readonly string code;
private string[] codeLines;
private IDebugApplicationNode node;
public DebugDocument(WindowsScriptEngine engine, UIntPtr sourceContext, string name, string code, bool transient)
{
this.engine = engine;
this.sourceContext = sourceContext;
this.name = name + (transient ? " [temp]" : "");
this.code = code;
Initialize();
}
private void Initialize()
{
codeLines = code.Split('\n').Select(line => line + '\n').ToArray();
engine.debugApplication.CreateApplicationNode(out node);
node.SetDocumentProvider(this);
IDebugApplicationNode rootNode;
engine.debugApplication.GetRootNode(out rootNode);
node.Attach(rootNode);
}
public string Code
{
get { return code; }
}
public void Close()
{
node.Detach();
node.Close();
node = null;
}
#region IDebugDocumentInfo implementation
public void GetName(DocumentNameType type, out string documentName)
{
switch (type)
{
case DocumentNameType.URL:
var fullName = Path.HasExtension(name) ? name : Path.ChangeExtension(name, engine.FileNameExtension);
documentName = MiscHelpers.FormatInvariant("{0}/{1}", engine.Name, fullName);
break;
default:
documentName = name;
break;
}
}
public void GetDocumentClassId(out Guid clsid)
{
clsid = Guid.Empty;
}
#endregion
#region IDebugDocumentProvider implementation
public void GetDocument(out IDebugDocument document)
{
document = this;
}
#endregion
#region IDebugDocument implementation
#endregion
#region IDebugDocumentText implementation
public void GetDocumentAttributes(out TextDocAttrs attrs)
{
attrs = TextDocAttrs.ReadOnly;
}
public void GetSize(out uint numLines, out uint length)
{
numLines = (uint)codeLines.Length;
length = (uint)code.Length;
}
public void GetPositionOfLine(uint lineNumber, out uint position)
{
if (lineNumber >= codeLines.Length)
{
throw new ArgumentOutOfRangeException("lineNumber");
}
position = 0;
for (var index = 0; index < lineNumber; index++)
{
position += (uint)codeLines[index].Length;
}
}
public void GetLineOfPosition(uint position, out uint lineNumber, out uint offsetInLine)
{
if (position >= code.Length)
{
throw new ArgumentOutOfRangeException("position");
}
offsetInLine = position;
for (lineNumber = 0; lineNumber < codeLines.Length; lineNumber++)
{
var lineLength = (uint)codeLines[lineNumber].Length;
if (offsetInLine < lineLength)
{
break;
}
offsetInLine -= lineLength;
}
}
public void GetText(uint position, IntPtr pChars, IntPtr pAttrs, ref uint length, uint maxChars)
{
var codeLength = (uint)code.Length;
if (position < codeLength)
{
length = Math.Min(codeLength - position, maxChars);
if (pChars != IntPtr.Zero)
{
Marshal.Copy(code.ToCharArray(), (int)position, pChars, (int)length);
}
if (pAttrs != IntPtr.Zero)
{
var attrs = Enumerable.Repeat((short)SourceTextAttrs.None, (int)length).ToArray();
Marshal.Copy(attrs, 0, pAttrs, (int)length);
}
}
}
public void GetPositionOfContext(IDebugDocumentContext context, out uint position, out uint length)
{
var documentContext = (DebugDocumentContext)context;
position = documentContext.Position;
length = documentContext.Length;
}
public void GetContextOfPosition(uint position, uint length, out IDebugDocumentContext context)
{
IEnumDebugCodeContexts enumCodeContexts;
engine.activeScript.EnumCodeContextsOfPosition(sourceContext, position, length, out enumCodeContexts);
context = new DebugDocumentContext(this, position, length, enumCodeContexts);
}
#endregion
}
#endregion
#region Nested type: DebugDocumentMap
private class DebugDocumentMap : Dictionary<UIntPtr, DebugDocument>
{
}
#endregion
#region Nested type: DebugDocumentContext
private class DebugDocumentContext : IDebugDocumentContext
{
private readonly DebugDocument document;
private readonly uint position;
private readonly uint length;
private readonly IEnumDebugCodeContexts enumCodeContexts;
public DebugDocumentContext(DebugDocument document, uint position, uint length, IEnumDebugCodeContexts enumCodeContexts)
{
this.document = document;
this.position = position;
this.length = length;
this.enumCodeContexts = enumCodeContexts;
}
public uint Position
{
get { return position; }
}
public uint Length
{
get { return length; }
}
#region IDebugDocumentContext implementation
public void GetDocument(out IDebugDocument debugDocument)
{
debugDocument = document;
}
public void EnumCodeContexts(out IEnumDebugCodeContexts enumContexts)
{
enumCodeContexts.Clone(out enumContexts);
}
#endregion
}
#endregion
}
}