Dig Dan Dig! is an incremental mining game about reaching peak efficiency. Harvest ores for a sentient AI in exchange for powerful biological upgrades.

The game will be coming to Steam - to get notified join the discord or the newsletter!

Controls

  • Arrow keys or WASD to move.
  • Click to mine rocks.
  • E / Space to use.
  • P to open menu.

Credits

Updated 2 days ago
Published 16 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(158 total ratings)
AuthorDofu Games
GenreSimulation
Tags2D, Atmospheric, Casual, Incremental, Minimalist, Pixel Art, Relaxing, Singleplayer
Average sessionAbout a half-hour
LanguagesEnglish, Chinese, Chinese (Simplified)
InputsKeyboard, Mouse
LinksDiscord
ContentNo generative AI was used

Development log

Comments

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Viewing most recent comments 1 to 40 of 85 · Next page · Last page

this is a fun game thanks

i way more content.... and where steam game link??????

didnt even feel like 46 mins of playing but it was really fun! as a composer, the music is also really nice, would love to make a soundtrack!

best hour of my week

wow just wow is sooooo simple  yet one of the best games ive played in a looooooooonggg while.

Thanks!!

I finished it in 40 minutes and seriously had a lot of fun.

Thank you!

My fastest time yet

Wow, impressive!

wow! this is fantastic!

Thanks!

很好

Great game! 


Some unsolicited advice:

In the late game, consider bundling nearby resources into single objects to reduce the overall number of objects on the map. The game understandably starts to lag when combining the 8× drone multiplier with additional multipliers for the drones, resulting in a massive number of resource objects on the map simultaneously.

Thanks for the feedback!

Great game, it was fun!

Thanks!!

後面是純粹的爽遊。怎麼做到不卡的

谢谢!

很好玩的游戏

谢谢

Simple yet very fun. 10/10

Thank you!!

8x resource collectors is quite overpowered! Great Game!

Thanks!

was it just me that used the overclock on the sawblades expecting to have more sawblades?

Hm, that should work, but it's probably not very clear visually

I found this game from GucciMoose's video on YouTube.

It looked like a short but fun game, and reminded me of old arcade games' era.

I wonder, though, if we can download and play rather than in the browser?

Thanks! It should be available offline through the itch app, but we're also working on a native build.

I'm sitting next to the hub going in and out of the skill tree to tease the music, making it fade in and out, haha

Had a lot of fun with this! The little text in the end gave me a chuckle as well, and felt like the AI/Robot thingie broke the 4th wall as the dev.

Feedback: Towards the end, I could barely make what was on the screen, everything was just a soup of pixels. I did not even know how the orange ore looked inside of tiles and on the ground until I had 30k~ of it, when I stopped and took a moment to make out where I was getting it from.

Perhaps there is no need to spawn yellow and blue coins in the lava zone, as they seem to only clutter the screen and have no real purpose.

Or, perhaps a resource convertor could be added, to help keep the lower tier resources relevant.

Nonetheless, a great little prototype!

Thanks for the feedback!

Best hour spent, I had so much fun and without being nice and all...

THIS NEEDS A FULL STEAM RELEASE!!!!!!

Thanks, we're working on it!

very cool

Thanks!!

Nice!

BROOOOO, THIS GAME IS AWSOME. I LIKE HOW IT REALLY MAKES YOU FEEL POWERFU

!!!!!!!!

amazing <3 i really love it

Thanks!

Featured in Weekend Games 3 :)

(+1)

Thank you!

40:54, endgame, GG

GGs!

need more, i just keep replaying it ;w;

Thank you, more is on the way!

Three things. 

First, when you get fast enough, you can reach a point where it is difficult to refuel at the base as you just walk over the area where you can pick up your ammo and energy. Please extend the pickup range for this.

Second, add a compass upgrade to point to the base to make navigation easier in the late game.

Third, it can be hard to hit the lava enemies. Not only are they hard to see with all the pickups, but their hit bot only includes their tiny core and not their legs. Considering you need to get them with about 10 seconds of full powered attacks to kill them, this has resulted in a bunch of unnecessary deaths.

your full power needs some work. My full powered attacks get them in like 1 or 2 seconds of direct fire

Thanks for the useful feedback!

(+1)

That was really fun! I got a little stuck because i thought the lava area was the level border and did not proceed further until i read a comment about the drone trick. That solved the lava problem quite quickly!

Thanks for the feedback!

awesome feelings

Thanks for playing!

(1 edit)

BAnger game

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Thank you!!

Endgame

This is my configuration. Good game, hope you expand it.

Similar plan here.  I did 2X speed, 4X damage, 8X drones.  I felt unholy tearing apart a world like that.


GGs, great game!

Thanks!!

I could have sworn I was gonna have to fight the AI to leave lol

yeah, he looked evil

very cool game 

Thanks!

This was a really fun game, I'm curious to see if there'll be continued growth to the mechanics and the story behind it. I do think it hosts the perfect environment for spookier elements, with the atmosphere it creates I'd be interested in seeing more strategy being put into gameplay to avoid whatever hidden horrors lurk in the dark

Thank you, we're planning to do much more!

WASD and E doesnt work for me, anyway the game is really cool!

(1 edit)

Thanks for reporting, we'll look into it! If you use a layout from a different country it should be the keys that are in the WASD position, not actually WASD.

Ohhh man i got it, the game is working only when the english keyboard is on! Im so sorry for bothering you, your game rocks! You get the joke? like rock as a music and as like the rock


Loved the game! 

(-1)

Thanks a lot!

Pretty nice

Thank you!

Pretty good game!

Thanks!!

Viewing most recent comments 1 to 40 of 85 · Next page · Last page